Team

  • Tino Abate, she/her (itch.io)
    • Creative Director
    • Lead Programmer and Build Queen
  • Gigi Bachtel, they/them (portfolio, linkedin, itch.io)
    • Art Director
    • Technical Artist
    • Artist – Backgrounds and VFX
  • Janel Catajoy, they/them (portfolio, linkedin, itch.io)
    • Artist – Character and Visual Development
    • Concept and Promotional art
  • Phi (Ruth Schoenberg), they/them (itch.io)
    • Artist – Enemy
    • UI Concepting
    • Script Editor
  • Lily Young, she/her (portfolio)
    • Artist – UI and Iconography
  • Bo (Amber Sargeant), she/her, they/them (itch.io)
    • Programmer
  • Hana Cho, she/her (itch.io)
    • Programmer
  • Ben Roisen, he/him (itch.io)
    • Programmer
  • Rexford Jew, he/him (itch.io)
    • Game Designer – Units, Encounter, Systems and UI
  • David Magnusson, he/him (itch.io)
    • Game Designer – Units, Encounters, and Systems
  • Teresa Chen, she/her
    • Writer
  • Jake Burdick, he/him
    • Composer
    • Sound Designer
  • Charles Miller, he/him (linkedin, itch.io)
    • Producer