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- Tino Abate, she/her (itch.io)
- Creative Director
- Lead Programmer and Build Queen
- Gigi Bachtel, they/them (portfolio, linkedin, itch.io)
- Art Director
- Technical Artist
- Artist – Backgrounds and VFX
- Janel Catajoy, they/them (portfolio, linkedin, itch.io)
- Artist – Character and Visual Development
- Concept and Promotional art
- Phi (Ruth Schoenberg), they/them (itch.io)
- Artist – Enemy
- UI Concepting
- Script Editor
- Lily Young, she/her (portfolio)
- Artist – UI and Iconography
- Bo (Amber Sargeant), she/her, they/them (itch.io)
- Hana Cho, she/her (itch.io)
- Ben Roisen, he/him (itch.io)
- Rexford Jew, he/him (itch.io)
- Game Designer – Units, Encounter, Systems and UI
- David Magnusson, he/him (itch.io)
- Game Designer – Units, Encounters, and Systems
- Teresa Chen, she/her
- Jake Burdick, he/him
- Charles Miller, he/him (linkedin, itch.io)